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https://hdl.handle.net/20.500.12394/10149
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DC Field | Value | Language |
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dc.contributor.author | Mejia, Christian R. | es_ES |
dc.contributor.author | Mena, Lienneke S. | es_ES |
dc.contributor.author | Mogollón, César A. | es_ES |
dc.contributor.author | Figueroa-Romero, Rocío | es_ES |
dc.contributor.author | Hernández-Calderón, Edgardo N. | es_ES |
dc.contributor.author | Aguilar-Fernández, Andrés M. | es_ES |
dc.contributor.author | Chacon, Jhosselyn I. | es_ES |
dc.contributor.author | Miñan-Tapia, Armando | es_ES |
dc.contributor.author | Tovani-Palone, Marcos Roberto | es_ES |
dc.contributor.author | Hernández-Arriaga, Gustavo | es_ES |
dc.date.accessioned | 2021-10-26T01:57:34Z | - |
dc.date.available | 2021-10-26T01:57:34Z | - |
dc.date.issued | 2019 | - |
dc.identifier.citation | Mejia, C., Mena, L., Mogollón, C., Figueroa, R...[y otros 7]. (2019). Compulsive gaming in secondary school students from five peruvian cities: Usage and addiction to the Pokémon GO game [Juego compulsivo en estudiantes de secundaria de cinco ciudades peruanas: Uso y adicción al juego Pokemon GO]. Electronic Journal of General Medicine, 16(5), 1-8. http://dx.doi.org/10.29333/ejgm/114664 | es_ES |
dc.identifier.uri | https://hdl.handle.net/20.500.12394/10149 | - |
dc.description.abstract | Introduction: Some years ago, the Pokémon GO game became incredibly popular. However, no studies on the subject have been conducted in Peru involving vulnerable populations, such as adolescents. Objective: To determine if the number of hours playing the Pokémon GO game is associated with Internet and/or video game addiction, as well as to other factors in secondary school students from five Peruvian cities. Materials and methods: Cross-sectional, analytical, and multi-centric study, with a sample of 944 school students. General characteristics, including socio-educational aspects, and Internet and/or video game addiction were analyzed, as well as variables related to the use of the game, such as problems at home, with teachers, accidents, and theft. Results: We found statistical associations between the assessed variables and increased playing time. 409 (44%) students had an Internet addiction, 215 (23%) were addicted to video games, and 336 (49%) spent a significant number of hours per day playing Pokémon GO. A greater number of hours playing Pokémon GO was associated with having a video game addiction (prevalence ratio (PR): 1,33; 95% confidence interval (CI): 1.07-1.65), greater use of cell phone applications (PR: 1.02; 95% CI: 1.01-1.03), reprimand by parents (PR: 1.09; 95% CI: 1.02-1.18), and reprimand for arriving late to class (PR: 1.44; 95% CI: 1.07-1.18). On the other hand, students who played a greater number of video games used Pokémon GO by a lower number of hours (PR: 0,98; 95% CI: 0.97-0.99), adjusted by the respondent ́s location. Conclusion: Higher usage levels of Pokémon GO were associated with having a video game addiction, greater use of phone applications, negative repercussions from parents, and reprimand for arriving late to class. | es_ES |
dc.format.extent | p. 1-8 | es_ES |
dc.language.iso | eng | es_ES |
dc.publisher | Universidad Continental | es_ES |
dc.rights | info:eu-repo/semantics/openAccess | es_ES |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | es_ES |
dc.subject | Estudiantes | es_ES |
dc.subject | Videojuegos | es_ES |
dc.subject | Comportamiento adictivo | es_ES |
dc.title | Compulsive gaming in secondary school students from five peruvian cities: Usage and addiction to the Pokémon GO game | es_ES |
dc.title.alternative | Juego compulsivo en estudiantes de secundaria de cinco ciudades peruanas: Uso y adicción al juego Pokemon GO | es_ES |
dc.type | info:eu-repo/semantics/article | es_ES |
dc.rights.license | Attribution 4.0 International (CC BY 4.0) | es_ES |
dc.rights.accessRights | Acceso abierto | es_ES |
dc.identifier.journal | Electronic Journal of General Medicine | es_ES |
dc.identifier.doi | http://dx.doi.org/10.29333/ejgm/114664 | es_ES |
dc.subject.ocde | http://purl.org/pe-repo/ocde/ford#1.02.02 | es_ES |
dc.type.version | info:eu-repo/semantics/publishedVersion | es_ES |
Appears in Collections: | Artículos Científicos |
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