Por favor, use este identificador para citar o enlazar este ítem: https://hdl.handle.net/20.500.12394/7827
Título: Storytelling with holograms for the development of reading competence
Título Alternativo: Cuentacuentos con hologramas para el desarrollo de la competencia lectora
Autor(es): Sancho, J.V.
De la Gala Quispe, K.
Condori, K.V.
Palabras clave: Modelado 3D
Realidad aumentada
Editorial: Universidad Continental
Fecha de publicación: 15-dic-2019
Fecha disponible: 17-jul-2020
Fecha de elaboración: 2020
Cita bibliográfica: Sancho,, J.V., De la Gala, K., Condori, K. (2019). Storytelling with holograms for the development of reading competence. Communications in Computer and Information Science, 1(1), 345-355. https://doi. 10.1007/978-3-030-37386-3_25
DOI: 10.1007/978-3-030-37386-3_25
Resumen/Abstract: The use of emerging technologies such as interactive 3D virtual environments has improved the learning process in different areas in recent years, but their lack of interest and lack of interest in Educational Institutions for the use of these technologies and the use of traditional development strategies of reading competence, resulting in poor school performance in the area of communication and a decrease in PISA (Program for International Student Assessment). This paper proposes the creation and implementation of a low-cost, real-time holographic image generation model, using Blender, Kinect to detect the movements of a person and Ni-Mate that manages the data captured by the Kinect device. The research consists of five stages, the first one analyzes, designs and develops the assessment tools for reading competence, as the second stage the compilation of appropriate readings within the framework of the reading competence in PISA, so the third stage is an analysis and 3D model design, based on a satisfaction survey, as fourth the adequacy of space for better visualization and interaction of the teacher who tells the stories with the holograms generated and finally consider the research variables to make a comparison of the results obtained. In this project that proposes the use of hardware and software for the generation of low-cost interactive holograms, it will improve reading skills in students of Regular Basic Education (EBR) of primary level.
Notas: El texto completo de este trabajo no está disponible en el Repositorio Institucional - Continental por restricciones de la casa editorial donde ha sido publicado.
Incluido en: https://rd.springer.com/chapter/10.1007/978-3-030-37386-3_25
Extensión: p. 345-355
Acceso: Restringido
Fuente: Universidad Continental
Repositorio Institucional - Continental
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